![]() Now, as to WHY this occurred, I cannot say. I could also open the file in Blender and viewed the texture (I don't have 3DS Max sorry). Changing the name in the obj file resolved the problem (renaming the mtl file would also work). Alessandro Muntoni (alessandro.muntoni (at) )įor documented and repeatable bugs, feature requests, etc., please use the GitHub issues.However, your actual material file is named (no "a" in the name).Please, when using this tool, cite the references listed in the official web page according to you needs, or if you are lazy just cite: = ISTI - Italian National Research Council | The Meshlab source is released under the GPL License. unsupported: this folder contains a set of old and unsupported MeshLab plugins that are no longer included and built under MeshLab. #Meshlab saving error codesrc: this folder contains all the source code of MeshLab, its plugins and the external libraries that it requires.scripts: in this folder there is a set of platform-dependent scripts to build and deploy MeshLab.sample and textures: a set of files (meshes, images) used for tests.docs: doxygen scripts for generating MeshLab documentation.distrib: this folder contains a set of prebuilt libraries and shaders that will be used by MeshLab once it is compiled.The MeshLab repository is organized as follows: If it is a new feature that will change the behaviour or the usage of the software, use the devel branch. documentation typos, changes to the deploy system. #Meshlab saving error softwareIf it is just a bugfix, or an edit that does not modify the software (e.g. Bugfixes pushed in main are automatically merged on the devel branch.īefore committing a new change, or sending a pull request, please choose the branch that better suits for your change.
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